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Belgian Amiga Club - ADF Collection
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BS1 part 60
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Imagemaster d4.adf
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mm_hlp
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1993-08-30
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\ApAssist
\: - This is the Quick Help for the macro panel -
\: ----------------------------------------------------------
\: Written by David E. Patterson
\: ----------------------------------------------------------
\font topaz.font 8
\tc 1
\wr
\lj
\dd "imh_descriptor"
\index "hlp_index/index"
\toc "hlp_toc/toc"
\help "aa_help/help
\node "mm_ldmacro"
\title "Load Macro Set"
\next "mm_svmacro"
\prev ""
This button loads a set of ten macro keys from a file saved within \{ \ts b
Imagemaster R/t\} .
\endnode
\node "mm_svmacro"
\title "Save Macro Set"
\next "mm_editmacro"
\prev "mm_ldmacro"
This will save the current ten macro keys to a file.
\endnode
\node "mm_editmacro"
\title "Edit Macro"
\next "mm_externaleditor"
\prev "mm_svmacro"
This will allow you to edit the macro of a certain FKEY.
\endnode
\node "mm_externaleditor"
\title "Invoke External Editor Using Macro Contents"
\next "mm_editinvocation"
\prev "mm_editmacro"
This function allows you to edit a script file contained in any of the FKEYs.
This button will bring a text editor to front so that you can make any
changes. It is important to remember to put the entire name of the script,
including the device or assignment, into the FKEY. This is to insure that
both ARexx and your editor will work together well.
\endnode
\node "mm_editinvocation"
\title "Edit Editor Invocation"
\next "mm_executemacro"
\prev "mm_externaleditor"
This allows you to edit the macro which invokes your editor.
\endnode
\node "mm_executemacro"
\title "Execute Macro"
\next ""
\prev "mm_editinvocation"
This will execute a macro of your selection.
\endnode